The First Berserker: Khazan Fundamentos Explicado
After all, Khazan has some real difficulty spikes. Especially when it wants you to engage with a new system, such as dodging and dealing with status effects, or proper parrying. Besides simple timed-deflections, Khazan uses the red unblockable attacks from Sekiro, but here you can actually parry them with a counterattack to deal massive stamina damage, provided you're willing to take a risk on tricky timing.
Enquanto enfrenta 1 mundo cheio por criaturas perigosas, ele deve resgatar a honra qual perdeu, precisamente que isso signifique combater o próprio exército que outrora o respeitava.
Quem gosta do um souslike mais “tradicional” provavelmente não vai apreciar tanto este fato por de que não há um Bastante mapa interconectado de modo a explorar.
Esses problemas do balanceamento impactaram demasiado negativamente na minha gameplay, felizmente são coisas simples de se resolver utilizando 1 patch futuramente, porém fica aqui este sinal de que certas partes do game não parecem justas com este jogador.
Hollow Knight: Silksong gets SteamDB updates, and at this point I can't tell if the end is nigh or if I'm just hope-poisoned
Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.
If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.
The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”
The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly The First Berserker: Khazan push you off ledges—cough cough Lords of the Fallen.
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Vejo isso mais como uma decisão para facilitar o desenvolvimento, já que criar um mapa completo da demasiado Muito mais manejorefregatráfego, contudo junte isso ao fato por qual as armas sãeste drops aleatórios do inimigos e este ímpeto do explorar diminui bastante, usando um Enorme impacto até exatamente na atmosfera geral do jogo.
Moderno soulslike, Khazan reúne elementos de que deram certo na categoria e faz seu próprio suco — e um suco muito Porreiro de modo a se repetir
Igualmente temos personagens bastante bem escritos qual acompanham este protagonista durante a jornada e que agregam amplamente natural para o conteúdo da história.
Enquanto é normal qual jogos do visual soulslike tenham “muros” para testar a habilidade Destes jogadores, demorou um bom tempo até qual outro inimigo exigisse tanto quanto o terceiro chefe do game.